Week 20
Imcaving » Devlog
Added
- Block mechanics.
- Added trigger invocations.
- Added evade gesture.
Fixed
- Bug causing deferred damage to carry to the new game.
- Output of amount of HP healed by potion.
- Output of amount of damage blocked by armor.
- Taskbar icon.
- Bug causing crash calling invocation with no map tile under cursor.
Changed
- All attributes are now floating point numbers.
- on taking damage gesture is renamed to on being hit and activates only on melee damage.
Files
imcaving-setup.exe 53 MB
4 days ago
imcaving.dmg 58 MB
4 days ago
imcaving.AppImage 79 MB
4 days ago
Get Imcaving
Imcaving
Procedurally generated turn-based roguelike in fantasy setting
Status | In development |
Authors | Andrew, wkz, ViruScD |
Genre | Role Playing |
Tags | 2D, Dark Fantasy, Dungeon Crawler, Fantasy, Indie, Pixel Art, Procedural Generation, Roguelike, Short, Singleplayer |
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