Autumn Lisp Game Jam 2024: Final Day
Lispy Rogue » Devlog
Finally, after the longest day spent squishing bugs and balancing enemies, the game is ready for release! I’m positively exhausted, but I hope it would be as much fun for you to play it as it was for me making it, despite numerous bugs that are definitely left 😅
Files
lispy-rogue-main.zip 1.3 MB
21 days ago
lispy-rogue-0.0.1-r1-setup.exe 18 MB
21 days ago
lispy-rogue-0.0.1-r1.AppImage 43 MB
21 days ago
lispy-rogue-0.0.1-r1.dmg 14 MB
21 days ago
Get Lispy Rogue
Lispy Rogue
A procedurally generated fantasy roguelike
Status | Released |
Author | Andrew |
Genre | Adventure |
Tags | 2D, Dark Fantasy, Dungeon Crawler, Indie, Pixel Art, Procedural Generation, Retro, Roguelike, Short, Turn-based |
Languages | English |
More posts
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Comments
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I’ve downloaded the zip archive and added the luckylambda dist.
When loading the project, there the following Error is signalled during the load process of “ui.lisp”. (Using SBCL 2.4.9)
Would be nice if you could help me troubleshoot the issue.
That’d happen when one uses the old version of cl-liballegro-nuklear from the main Quicklisp. Please make sure you’ve successfully run
followed by
(just in case)
Got it running. thx.
Sure thing! Let me know if you have any questions or comments :)